Zombie Zen

Posts tagged "Software Engineering"

How Structure Affects Git's UX

Posted at by Roxy Light

It’s always interesting to me to compare different approaches to solving the same problem. Git and Mercurial are two version control systems that came out at similar times, trying to address very similar requirements. Git came from a very low-level systems perspective, whereas Mercurial spent a lot of effort on its user experience. Despite what you might think, their data models are remarkably similar. It’s from this observation I started my side project — gg. I found myself greatly missing the experience of Mercurial, but I’ve resigned myself to the fact that Git is here to stay.

I came across a rather interesting challenge today while working on gg. I am trying to replicate the behavior of hg pull, and even though I’ve worked on gg for over a year now, I still haven’t reached a behavior that I’m satisfied with. I’ve finally realized why, and it boils down to a very subtle difference in the data models of the two systems.

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The Design of Everyday Go APIs

Posted at by Roxy Light

Frequently when people discuss what is a “good” Go library, they usually use terms like “idiomatic” or “the Go way”. These terms are imprecise and make it difficult to discuss the merits of different API designs. I recently re-read Don Norman’s The Design of Everyday Things and realized that the same principles of design discussed in the book can be used to evaluate the design of APIs.

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Life of a Go Infrastructure Maintainer

Posted at by Roxy Light

I originally gave this as a talk at the Seattle Go Meetup on 2017-02-16 (video). The following is a refined version of the talk, not just a verbatim transcript, based on my speaker notes.

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