Zombie Zen

Posts tagged "games"

Allegory of the Witness

Posted at by Roxy Light

SPOILER WARNING: I wanted to share my views on the subject matter in The Witness. By necessity, this article does discuss the ending of the game in general terms. However, I do my best to avoid talking about specifics.

When I started writing this review, it began with “I liked The Witness, BUT…” I was frustrated. I couldn’t fathom what the ending meant. What I was supposed to glean from this experience? How do the voice-overs fit together? Why was I shown this?

But then I had an epiphany: I felt this same frustration before. Many times. Every time I solved a puzzle in the game. And so I began to see the prevalent puzzle mechanic as a metaphor for the game itself. “Solving” the story isn’t the point.

I recommend The Witness. If you’re considering playing it, do it. But bear in mind that it’s not a traditional story, and you may be disappointed if you treat it that way.

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I’m finishing up my game, “Urge to Merge”, for my Intro to Computer Graphics course. This is the first time I’ve worked with OpenGL shaders; I’m pleased with the results. These are screenshots from the game.

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The Stanley Parable

Posted at by Roxy Light

(cross-posted from my Google Plus profile)

I know this is old news for some. After watching Extra Credits, I tried out The Stanley Parable. It’s an interesting commentary on games, but packaged as a Source engine mod. It’s free, so it’s worth a look, if that suits your fancy.

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