Zombie Zen

Posts tagged "games"

Allegory of the Witness

Posted at by Ross Light

SPOILER WARNING: I wanted to share my views on the subject matter in The Witness. By necessity, this article does discuss the ending of the game in general terms. However, I do my best to avoid talking about specifics.

When I started writing this review, it began with “I liked The Witness, BUT…” I was frustrated. I couldn’t fathom what the ending meant. What I was supposed to glean from this experience? How do the voice-overs fit together? Why was I shown this?

But then I had an epiphany: I felt this same frustration before. Many times. Every time I solved a puzzle in the game. And so I began to see the prevalent puzzle mechanic as a metaphor for the game itself. “Solving” the story isn’t the point.

I recommend The Witness. If you’re considering playing it, do it. But bear in mind that it’s not a traditional story, and you may be disappointed if you treat it that way.

Read more…
Posted at
Permalink

I’m finishing up my game, “Urge to Merge”, for my Intro to Computer Graphics course. This is the first time I’ve worked with OpenGL shaders; I’m pleased with the results. These are screenshots from the game.

Posted at
Permalink

The Stanley Parable

Posted at by Ross Light

(cross-posted from my Google Plus profile)

I know this is old news for some. After watching Extra Credits, I tried out The Stanley Parable. It’s an interesting commentary on games, but packaged as a Source engine mod. It’s free, so it’s worth a look, if that suits your fancy.

Posted at
Permalink