Zombie Zen

Roxy's Blog

When you have a bug in an enterprise program, money is lost. When you have a bug in a graphics program, art is created.

I’ve been working on rewriting parts of the raytracer I wrote in Go in x86-64 assembly. The test model I’ve been using is Suzanne, one of the primitives in Blender. Needless to say, something in the assembly code is not right, but it’s the first actual image the raytracer has spit back since I removed the pure Go implementation of the ray/triangle intersection code.

Posted at
Permalink

FIRST Experiences with MongoDB

Posted at by Roxy Light

I’m currently working on a FIRST scouting data management project in my spare time. The requirements I’m working with are fairly well-defined, but the statistics collected change from year to year. I want to be able to use the same software year after year and keep historical data intact. I’m using Django for the front-end, but instead of using a traditional SQL database, I’m experimenting with using MongoDB, one of those new, fancy No-SQL databases.

Read more…

I giggled a little too much at this.

Posted at
Permalink

Marble Hornets is back. :)

Posted at
Permalink

webkitbits:

Google’s “20 Things I Learned About Browsers & the Web” is an amazing, immersive use of Canvas and other cutting-edge HTML5 & CSS3 technology. It is so beautiful, in fact, that it resembles nothing of a Google product, but has the fit and finish of work you’d expect from the finest web designers. Bravo!

A nice little write-up on the current state of the web. For anyone who wants to know more about how the Internet works, this is a nice introduction.

Posted at
Permalink
← Previous Page Next Page →